How many partners can you have in mass effect 3
Seek out Ashley after the main story missions on the Citadel, Feros, Therum, Noveria, and Virmire, and always choose the "Investigate" dialogue options to get to know her better.
You should also always opt for flirty dialogue options and Paragon options that are friendly, as opposed to Renegade options, which will be standoffish. Continue to meet with Ashley between missions to keep pushing the relationship through the course of the game. As with Kaidan, it's also possible to pursue Liara at the same time as pursuing Ashley. If you tell Ashley you're into Liara, that'll end her romantic relationship with you.
If you keep pursuing both, however, eventually they'll confront you together. At that point, if you pick Liara or suggest maintaining both romances, you'll lose Ashley as a love interest for the rest of the game. Virmire is also a pivotal point for your relationship with Ashley. Choosing the person on Virmire who is not your love interest will end your relationship with them. Finally, you'll get a romance scene with Ashley when you return to the Citadel and, if you continue to choose flirty and Paragon dialogue options, another one on the Normandy during the next mission that can culminate in a sex scene between her and Shepard, if you're receptive to it.
As with Kaidan, you can continue your relationship with Ashley in Mass Effect 3, but you don't necessarily have to stay loyal to her through Mass Effect 2. The requirements for romancing Liara aren't too different from Kaidan and Ashley, with one additional caveat: You need to find and rescue Liara early in the game in order to have enough time to actually create a bond.
That means you want to head to the Artemis Tau sector as your first mission after becoming a Spectre and leaving the Citadel. Once you have Liara on the team, romancing her works pretty much identically to Kaidan and Ashley. You'll need to talk to her between missions, specifically the major ones on Feros, Noveria, and Virmire.
When you do so, choose Paragon dialogue options and flirty options that make your desires known. Liara will start to warm up to Shepard over time and admit a fascination with them, but will also mention that she's reluctant to start a relationship and isn't very experienced--so be sure to be reassuring. While you're pursuing Liara, you can also pursue either Kaidan or Ashley, which will result in Liara asking after your feelings about them.
If you tell her you're into one of them, you'll end your relationship with Liara; if you don't but keep flirting with both, you'll eventually be confronted by both Liara and the other squadmate. If you choose the other person over Liara, that'll end your relationship with her; however, if you suggest continuing both relationships, your human love interest will end the relationship, but it's still possible to visit Liara again and convince her to stick with you.
You'll see two more romance scenes later in the game, one when you return to the Citadel after Virmire, and one as you travel to the next mission. In both cases, make sure to pick options that show your interest in Liara and fall on the Paragon side of the dialogue scale. If you continue to pursue Liara, the last scene will conclude with a sex scene between her and Shepard.
As with the other two Mass Effect 1 romance options, you can continue or rekindle your relationship with Liara in Mass Effect 3. Having a relationship with her can also lead to additional story and dialogue options in Mass Effect 2 during the Lair of the Shadow Broker mission arc. You don't have to stay loyal to Liara through Mass Effect 2 to restart the relationship in the final game, but doing so will change some dialogue you get in both.
Your last romance option in Mass Effect 1 is a one-night stand situation, accessible to any Shepard character. Each quest is a piece to the narrative puzzle, more so than many games out there that task players with optional exploration. With Mass Effect 1, you're going to want to scan all of the planets, too, because there are quests directly tied to exploring previously unexplored areas.
While Mass Effect 1 did have 'loyalty missions' with characters like Garrus and Wrex, Mass Effect 2 took these in-depth missions to a whole other level. Not only are they fantastic for learning more about your squadmates, but they can actually mean life or death for your crew. Failure to do the loyalty missions will result in those characters dying, especially with the Suicide Mission at the end of the second game. Don't miss out on some incredible moments in the final game just because you wanted to save some time.
Trust me; they are worth it. Now that the DLC is included in the base game with the remaster, it's really tempting to dive right in. This is especially true since much of the DLC is absolutely vital to the storyline.
From learning about Reapers and their origins with Leviathan to taking on an entirely different adventure with Liara in 2 with Shadowbroker, there is a lot of additional content to enjoy. That being said, there is one DLC in particular that sticks out the most, and I'd even go so far as to say it's one of the best expansions in gaming history: Mass Effect 3's Citadel DLC.
From epic fights that you won't see coming to an entirely new portion of the Citadel that opens up filled with arcades, bars, and sushi, there is a lot to look forward to with this particular experience.
So trust me when I say to savor it and wait to do this last. Hear me out. Once you start that mission, you're on the path of no return towards the endgame. I like the idea that this is one last hurrah before the end, though another popular choice is actually doing it after beating the game.
So either way, wait until the end. Because if you don't, you're going to miss out on a lot. Characters poking fun of their own tropes, hilarious content unlike anything else in the trilogy, and drunk Krogan crying in showers because Hanar can't wear sweaters. It's great, but if you do it too early, you're going to miss out on a lot of that banter. Doing it before side quests, loyalty missions, and the bulk of the game will result in many of your companions not being able to make it to this DLC's festivities, especially the party that follows after the Big Fight.
Fewer characters mean less banter, less fan service, and less hilarity. You want as many characters to return from all three games as possible, and the only way to do that is to exercise patience. Here is where you will find various upgrades to invest in using materials found throughout the galaxy, including upgrades for your ship, your armor, your weapons, and your squad.
If you don't do any of the loyalty missions, those that are not loyal will not survive the final push. Invest, invest, invest! The Suicide Mission, as you've probably guessed from the name, is an important story step in Mass Effect 2. Commander Shepard spends all of their time throughout the game to prep for this mission, including the upgrades listed above.
That's only the first part. The second part requires some critical thinking because you'll need to allocate roles to your squadmates before rushing the Collector Base. Failure to pick the right person will result in key characters dying.
Mass Effect doesn't play around with consequences. Luckily for you, I've played this game well over 30 times, so I've got your back.
A few things you need to be aware of before kicking off this step. There is a mission called Reaper IFF. Consider this your point of no return, which is a common saying in the Mass Effect community.
While there is more content after this, this is a key turning point in the story, and anything important left undone, such as loyalty missions, will remain undone and have critical consequences.
Before you start this step, make sure to do as much as possible. Those loyalty missions? Those side quests and Dossier fulfillments? Check and check! The only exception to this is that you can do Legion's loyalty mission called A House Divided. Doing this right after getting the all-clear to pursue the Reaper IFF will not negatively impact the success rate.
However, waiting too long to retrieve the IFF will result in crew members dying, but not your squadmates. Without spoiling too much, you'll have a chance to save everyone on your ship, especially Kelly Chambers. However, doing so is tricky and is very time-sensitive.
If you go straight to the Reaper IFF with having completed mission-critical quests, then the entire Normandy crew will live to see another day. The longer you wait, the more people will die, including our beloved Doctor Chakwas. All crew members MUST have the loyalty missions completed. Italicized means that's my primary choice when I play, but any of the characters shown will work.
Any loyal crew member will work, but I personally enjoy sending Mordin since he is a doctor, and in my head cannon, he's a good fit to help with trauma and shock. You'll want to make sure you have evened out abilities, such as tech and biotics, but really pick who you enjoy the most. Unlike the roles above; there are no lasting consequences on who you bring with you for the final fight as long as they are loyal.
With a game as consequence-heavy as Mass Effect, it's important to pay attention to the details hidden within character dialogue. From the first game until the very last, there are certain crew members you'll need to have with you for various missions. Some are required, but other times, missions can take a whole new turn with more context provided by key characters.
In Mass Effect 1, for example, there is a small side mission to try to retrieve the body of a soldier, a wife to a man you'll meet in the Embassies in Mass Effect 1. If you don't have Ashley in your party, your squadmates will say, "Wasn't that a part of Ashley's squad" and then proceed to say that she'll probably want to talk to him. That's a cue to do a swap out. Found the story interesting? Like us on Facebook to see similar stories. I'm already a fan, don't show this again. Send MSN Feedback.
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